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    Variable i‌f

    "i‌f": string

    'if' conditional. This is not really a separate variable, but can optionally be added to any event. This allows conditional execution of the event based on a javascript syntax expression.

    // all even loops 
    "if": "loopCount % 2 == 0"

    // all odd loops
    "if": "loopCount % 2 == 1"

    // every 10th loop until 10 loops have finished
    "if": "loopCount % 10 == 0 && loopCount < 10"

    // only when playing, (ie. not dragging the time slider)
    "if": "isPlaying"